Sunday, May 26, 2013

1.0.0.35

Game Pad support!

You can now play Granny Bash with an Xbox or PS3 controller on your PC. No config required, just connect your controller, load the game and play!

Controls will be updated in the How To Play page.

Also updated how the game reads entities and places them in game. There was an issue with items placed far from the spawn point where they'd be in the next tile across, causing them to be stuck in walls.

Updated placement of gates to make them HOPEFULLY stick on the walls less.

Press NumPad 5 to fill up the fuel gauge - debug purposes only.

Saturday, May 25, 2013

1.0.0.34

No new levels in this update, but there is now a limit on fuel. This makes it harder to pass levels as you'll now have to manage how much fuel you use.


Will soon be adding a way to replenish the fuel, so keep an eye out for it in the next few days!

Wednesday, May 22, 2013

1.0.0.33

Level 6 is a work in progress, but available in the latest release.
 
One of my favourite fixes in this one is the car's physics. It doesn't bounce around like a spastic when you hit a wall at moderate speeds. This also seems to have affected barrel collisions, making them no longer lock the direction of the car at the collision angle. Winning all round!
 
As shown in the screenshot, we now have fences! They are buggy as hell but will be improved on in the future.
 

 

1.0.0.32

Yet another new level and possibly bugs. Gotta catch them all!

Download the latest release and let us know what needs to be included next.

Sunday, May 19, 2013

1.0.0.29

New Level
  • Barrels
  • Crazy Grannies
  • 4 Levels plus Endless Mode
There's a lot more development in the pipeline, so watch this space!

Saturday, May 18, 2013

1.0.0.28

Endless Mode

There will be a whole bunch of levels being added into the game from now on. At the end of all completed levels will be an Endless Mode which includes 200 grannies respawning until you get bored.

Also, we are now on Steam! Check it out HERE

Friday, May 17, 2013

1.0.0.26

Levels!

There's now a few levels to play through. Just don't try and manually select them from the Options menu or you'll crash the game *sadface*. (Not sure if level 3 works yet)

Each update brings a little bit of gameplay, and a lot more of under the hood stuff that makes content development a whole lot easier/faster.

Ads!

I removed those pesky AdFly links. They were not worth anyones time to bother with, so they have been permanently fired. From a cannon. Into the sun.

Wednesday, May 15, 2013

1.0.0.21-ish?

So the new hosting is working well so far. There's been a ton of stuff going on so I'm not even sure which version has been uploaded for consuming.

You will be start to see signs of change in this version :D

I hope your pants are happy, because mine are!

Tuesday, May 14, 2013

Bandwidth Expanded

Fear not fellow Bashers, the hosting has been repaired and a new version is released!

There should be no interruptions to existing users when getting the update.

- TerraCo

Bandwidth Exceeded

Well, this is embarrassing...

It seems we have gone over our bandwidth for the file hosting for Granny Bash. Until this is sorted, you can download the latest version of the game from HERE

Hopefully this is sorted soon and we won't have to deal with this again!

- TerraCo

Sunday, May 12, 2013

1.0.0.13

12/5/13

New improvements... Level system!

You can now go into the Options screen and choose a level to play. Unfortunately there are only 2 to choose from at the moment, and they are pretty barren, but if anyone wants to contribute some level designs then I'll gladly put them in!

Tuesday, May 7, 2013

1.0.0.11

7/5/13

Fixed Pause menu - Escape key
Fixed Options menu - Turn sound on/off, choose granny amount
Fixed tile placement test - Press 'A' to lay road and override existing tile

Changed debug items in the HUD - Shows time elapsed

Monday, May 6, 2013

1.0.0.10

6/5/13 - Finally another update!

Facebook: Granny Bash
I doubt anyone is following this at the moment, but there's another update released onto the world! This one is the start of randomly generated towns and tile based maps.
Feel free to submit suggestions or comments on progress :D